Friday 28 October 2011

BATMAN: ARKHAM CITY REVIEW


After the surprise hit that was Arkham Asylum back in 2009 we knew that Arkham City wouldn't catch us off guard again.  I'm very happy to report that if you loved Arkham Asylum, Arkham City will not disappoint you.

Arkham City's story revolves mainly around the mad scientist Hugo Strange and the Joker.  Both are in Batman's face for most of the story and are without a doubt the main villains along with one other antagonist that I won't reveal for spoiler reasons.  I enjoyed the story but felt that way too many characters were shoe-horned in just for the sake of it.  A few like Mr Freeze really came out well in the overall arc but a few others were made to look like bit part players.  I would of preferred if some characters were merely referenced and not just made to look like they aren't even a real threat to Batman which is what happened here.

Rocksteady tread quite closely to Arkham Asylum's plot line, revisiting many parts of the original including the Scarecrow sequences.  While the Scarecrow doesn't make it in this game, Rocksteady tried to replicate the wonderful hallucination sequences but unfortunately missed the mark here.  While they are good in their own right nothing had me close to a 'wow' moment like the original did time and time again.

The combat system has been slightly refined and still remains the best hand to hand combat in gaming.  The counter and melee combo's still work well but thrown into the mix are different counter actions for knifes, riot shields and even different enemy types.  It really keeps you on guard at all times and makes getting a higher combo tougher than in the original.  But once you get the hang of things there really is nothing quite like the satisfaction of taking out ten guys with a 40 hit combo.

While we were told that Batman would have a sprawling world to cover it's not quite 100% true.  Yes it is free roam but it's the same type of free roam we had in the first game.  The world is open to you from the start but unless you have certain abilities you won't be able to explore very far.  I"m perfectly fine with this, the pacing in visiting new areas was good and it shouldn't upset unless you wanted GTA Batman.  Arkham City is bigger than Arkham Asylum but in some places it's more difficult to navigate and the map doesn't really help in some situations, especially when searching for Riddler trophies (of which there are 440).  Batman's main way of moving quickly is via his grappling gun and of course his cape.  Both work well and you can easily make your way from one end of the map to the other in about two minutes.  It doesn't sound long but it's really down to how quick your able to move.

I enjoyed Arkham City but I have to admit I didn't enjoy it as much as the first game.  When you make a game that comes from left field and is amazing it's even more difficult to follow it up.  I love the way Arkham City is a love letter to the Batman universe and I have learned so much more about it all by playing but it just didn't grab me all the way through like Arkham Asylum did.

The story was so-so and it didn't really give me the urgency I needed to want to carry on, the ending was slightly flat although it does finish with a controversial moment.  The side missions were well done and felt just as important as some of the main missions but there just weren't as many as I'd hoped for.

All in all Batman: Arkham City is a well polished game that is certainly one of my gaming highlights this year so far.  It should be on all of your playlists but just don't expect an Arkham Asylum beater, it came close, but not close enough.

8.5

inFamous: Festival Of Blood Review


Commonly mistakened for DLC, inFamous: Festival of Blood is actually a standalone PSN game exclusive to Sony's console just like the first two games.  Developed by Sucker Punch to take advantage of the lucrative Halloween market, this game see's Cole McGrath turn his electric powers on the creatures of the night and vampires.

The game starts off with Cole's best friend and one of the highlight characters of the franchise Zeke impressing a big boomed chick in a far by telling her a tale of vampires in inFamous 2's setting of New Marais.  That's where you as Cole McGrath come in.  As Zeke tells the tale you act out his story, it's quite a nice idea and does come together quite nicely at the end.  The story see's Cole turn into a vampire, he must kill the head of the vampire's 'Bloody Mary' before the night's out or forever be a creature of the night.

One thing I must point out is that this is unmistakenly inFamous 2 with vampires.  The slick controls and all Cole's moves are there for the most part.  Some of the moves are dressed up a bit to match the tone of the story, like Cole's melee weapon the Amp being replaced by a cross but all in all this is inFamous in all it's glory.

The major criticism that I have about the game is length.  I beat the game in a bit an hour and a half and had received every single trophy within three hours.  While it was short, I must say I really digged getting back into inFamous, even if it was for a short while.  It gave me a taste of playing the sequel this summer and reminded me just how fun the world of inFamous is.

If you love inFamous downloading this is a no brainer.  But even if you haven't entered the world of Cole and Zeke perhaps this small download will give you a decent amount of time to decide if you want to go back and sample the main games.

7.5